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AI Insights · Timothy · July 2025

Top Boxing Games on iOS in Chile: Q2 2025 Performance

Explore the performance of the top boxing games on iOS in Chile during Q2 2025, featuring insights on downloads, revenue, and active users.

Top Boxing Games on iOS in Chile: Q2 2025 Performance

In the second quarter of 2025, the boxing game genre on iOS in Chile showcased diverse performance metrics, as reported by Sensor Tower.

Real Boxing 2 from Vivid Games S.A. saw a moderate increase in weekly downloads, peaking at approximately 397 by the end of June. Weekly revenue fluctuated, reaching around $68 at the start of April and ending at $33. Active users also showed a steady rise, culminating in 589 by the quarter's close.

Swift Punch, developed by America Scores, experienced a decline in downloads from 237 to 131 over the quarter. Despite no revenue generation, the app maintained its presence in the market.

MFC - Midnight Fight Club by MIDNIGHT GAMES S.R.L. saw a notable surge in downloads towards the end of the quarter, reaching 508. Revenue began to emerge in late June with a slight increase. Active users followed a similar upward trajectory, reaching 619.

I, The One - Fighting Games from Azur Interactive Games Limited had a modest performance with downloads peaking at 162 in early May. Revenue remained minimal throughout, while active users saw a decline from 305 to 226 by quarter's end.

Finally, Boxing Star: Boxing Fight Game by THUMBAGE experienced fluctuations in both downloads and active users, with the latter reaching 452 by the end of June. Revenue was relatively stable, with a peak of $83 in mid-May.

For more insights on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025